Don't Breathe

  • USA Don't Breathe (more)
Trailer 2

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A group of friends break into the house of a wealthy blind man, thinking they'll get away with the perfect heist. They're wrong. (Sony Pictures Home Entertainment)

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Trailer 2

Reviews (12)

kaylin 

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English Don't Breathe does suffer from its simple plot, as towards the end it starts to unravel, and the constant stretching of when the story should actually end somewhat detracts from the overall impression. Simply put: As long as the action takes place in the house it's good, but once the characters get outside it gets a bit too clichéd and you're just waiting for the last scene to happen. ()

novoten 

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English I used to believe in Fede Alvarez a lot, then after Evil Dead sent him packing – and now I am cautiously taking him back. Because in Don't Breathe there is none of the expected gore or cheapness, except for that specific basement episode, but in terms of genre, surprisingly ambitious composition lies in this eerie building. This game with audience expectations, where my relationship to the characters repeatedly and significantly changes, has no equal. Combined with the natural progression of scares and an unbearably intense scene in absolute darkness, I willingly overlook a few moments where a viewer with a taste for finding plotholes could show a bit of mercy. ()

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Othello 

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English A great genre exercise that excels at exactly what the given jewelry box needs, namely that for all the little ideas, suspenseful scenes, unexpected reversals, and overall intensity, you completely fail to perceive more than one logical barrier. Detroit is also starting to become my favorite horror destination after It Follows or Only Lovers Left Alive. Empty houses, empty streets, empty people, and the feeling that if you get lost you'll never be found again, all set against the backdrop of the hardscrabble fresh socio-economic history of the whole place. Suck it Blumhouse, this is how it's supposed to be. ()

lamps 

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English An imaginative combination of suspense aesthetics and cinematic action, a satisfyingly explosive and effective spectacle in a contained setting with minimal characters, devoid of genre predictability and pitting interesting anti-heroes against each other in an open-ended game of survival; all without plot digressions, superfluous dialogues and reprehensible clichés. An excellent and scary Stephen Lang, a likeable Jane Levy. The ending is a bit unnecessarily drawn out just to force all the hinted motives into the desired denouement, and there are some serious questions about the logic, but that doesn't change the fact that Alvarez succeeded and convinced me once again that horror filmmakers can still find fertile ground. ()

Malarkey 

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English Fede Alvarez really captured my attention since Panic Attack!. But at the time, I had no idea that his creative skills would take a turn towards Sam Raimi and Timur Rodrigez. I am not saying that it’s bad, I just think that he could do better. That is very visible in this movie. Even though it pretends to be a horror movie, I would describe it rather as a thriller with illogical situations similar to those in horror movies. In this case, though, I don’t really care because the movie is mostly about the idea and the atmosphere, so it is fine when the director helps himself out with some illogicality. For example, I have to say that two of the three thieves in this movie have nine lives like a cat, because what they survive would be impossible even for Chuck Norrisʼs third cousin. But well... yeah, at least there is something to watch. ()

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