Silent Hill

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Unable to accept the fact that her daughter is dying, Rose (Radha Mitchell) decides to take the girl to a faith healer. On the way, the pair drive through a portal in reality, leading to an eerie town called Silent Hill. The town is surrounded by a potent darkness, and the human survivors fight a losing battle against it. (Umbrella Entertainment)

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Reviews (10)

Isherwood 

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English The cruelly long runtime unnecessarily dilutes the atmosphere of the film to the limits of the current horror standard, which could have been, with the excision of about twenty minutes of scenes (and not only the ones with Sean Bean searching), the clear king of video game adaptations. Christophe Gans provides some damn fine visuals, and particularly the ones from Silent Hill itself are delicacies that can be savored endlessly. The motion and music tracks are also very enjoyable. In contrast, he utterly fails in the dramatic construction of the story, which is stacked together with overly verbose dialogue, causing the film to degrade into B-movie waters at times. Fortunately, the falling ash, the marching undead, the alarm siren, and Radha Mitchell's performance are so evocative and suggestive and haunting that it is actually possible to forget all the negatives and state with equanimity: "Messieur Gans, le Pacte des loups, est-il pardonner." ()

POMO 

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English Silent Hill is a visually captivating horror flick, particularly in the first half. It draws all of its power from its impressive sets, sound and solid acting. However, the more it reveals what’s hidden, the more predictable it becomes in terms of content, which is constructed only for effect. That said, it is the clear winner among game adaptations such as Resident Evil and Doom. It is, after all, a solid top-tier production. ()

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gudaulin 

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English I hadn't played the video game, but I had high expectations before the movie, followed by somewhat conflicting reactions, so I was appropriately excited. The result was pleasantly surprising. In horror movies, the atmosphere is extremely important and Silent Hill is an example of a film that stands or falls with a well-established atmosphere. The depressive environment of a destroyed city, where ash constantly falls to the ground and black smoke rolls, accompanied by the wailing sound of a siren, dark shadows appearing, and people's faces covered with gas masks all serve to evoke a feeling of claustrophobia, and dark premonition. As it is well known, people are most afraid of the unknown, and the film is logically strongest in its first third when evil still has an abstract form. If the director didn't try to explain anything, my final impression could be 100%. The twist itself didn't impress me, but fortunately, it was not decisive for the result. In its category, Silent Hill has had no competition in the past two years. Overall impression: 75%. ()

lamps 

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English I'm not a fan of computer games, I didn't like Resident Evil, and I couldn't even adapt in the two hours after passing the Welcome to Silent Hill sign. It’s obvious that the film has been handled by the most competent people in the field and its technical aspect in particular is great and scary, not to mention the oppressive atmosphere brought by the dead city covered with falling ashes. But nothing about this film as horror can make up for a bunch of holes in the story (which I still wouldn't have minded) or my purely personal problem, namely that I couldn't find my way to it and even dozed off slightly at one point (although it might have been because I was fresh out of a graduation party). Either way, this, which in many people's opinion is the best adaptation of a computer game, didn't impress me much and I don't see any reason to revisit it. ()

DaViD´82 

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English In audiovisual terms - excellent. Almost everything from the book was included here, although that is paradoxically the biggest negative about it, because this way Silent Hill the movie seems just like another part of the game where, however, there is no opportunity for interaction - we move from level to level up until the finale. Literally like watching somebody playing one of the episodes of “Silent Hill" the game. The screenplay isn’t one of the strongest ever written, but it works for this picture and the ending fits exceptionally well with the overall mood. The actors are also well-chosen and even the little girl is bearable. Overall this is more of an unusual experience than an actually good movie. If nothing else, Christophe Gans proved that movies based on games don’t necessarily have to be C-movies, but can even be B-movie standard. ()

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